It’s been a while since City of Villains announced their Issue 13: Architect. City of villains developers said there were overwhelmed by the positive response. Much of the feedback they received was centered the Mission Architect system which allows players to create their own missions and story arcs.
Apparently the players really want this feature, but in order to fully realize your dreams of writing your own missions you need creative control in one more key area: the ability to create “customised” characters to fight with or against in your missions. The game developers had considered it a “stretch goal.” They explained that, they could launch the system without this feature because their confidence was high that the rest of the system was incredibly robust.
But after listening to the players, City of Villains developers realized that this feature simple must be in at launch. They said, “You have convinced us that it is an integral part of the Mission Architect, and we have reworked schedules and timelines to accomplish this. Rather than push the launch of Issue 13 out completely for one (albeit really cool and very complex) feature, the Mission Architect is going to see a slight delay. What is not going to be delayed is the rest of Issue 13. To that end, the previously announced feature set for Issue 13, together with new features that we are announcing today, will become Issue 13 and Issue 14.”
Issue 14 will take on the name “Architect” and contain the Mission Architect feature along with other features we’ll announce at a later date. We are planning Issue 14: Architect to be released Q1 2009. Issue 13 is now called “Issue 13: Power and Responsibility” and will be launched this autumn.
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