The "priest" classes have medium level of hit points per level and have access to healing and "buff" spells. Healers are very useful and important for a team who are fighting with a boss or do a large and difficult quest. In usual time, players also can use spells recover health of characters not to spend EQ platinum to buy healers. They are cleric, druid and shaman.
Cleric: The most powerful healer in the game, and for the first few years of EverQuest, the only class capable of resurrection and the powerful spell Complete Heal. Clerics can wear the heaviest plate-mail type armors. That is great character, he could help players save some EQ gold. If a player who often buy EQ platinum, Cleric will save his dollars.
Druid: A priest class that can cast healing spells, teleport, snare (slow down) enemies, and cast moderately powerful nuking and damage-over-time spells. The range of abilities allows druids to play multiple roles in a group or to solo effectively. Druids may only wear "leather class" armors. Druids also have a number of transportation spells that allow speedy movement throughout much of the gaming world. Their combined tracking and foraging skills make them excellent trade-skillers, in terms of finding various components necessary for baking, tailoring, brewing and the like. It is not powerful as Cleric in healing but it still can save your cheap EQ platinum.
Shaman: As a priest class, they have access to healing and many lines of "buff" spells. Shaman possess strong damage-over-time spells, and are able to slow an enemy's rate of attack. Shamans, or "Shammies" may cannibalize their health to restore mana and may wear "chain mail" levels of armor. Because of the range of Shaman's spells, they are sometimes considered a "utility" class. Shamans are the only class able to make potions with the Alchemy skill. We like the heal spells, it is useful and powerful, especial save our EQ money. If players need EverQuest platinum, welcome to our site.