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Article > Other > FFXI Gil: Game Economy

FFXI Gil: Game Economy


2/10/2009 1:46:50 PM

Final Fantasy XI, also known as Final Fantasy XI Online, is a MMORPG (massively multiplayer online role-playing game) developed and published by Square (later Square Enix) as part of the Final Fantasy series. Final Fantasy series are very popular in the whole world, not only in America also in Asia. It was released in Japan on Sony's PlayStation 2 on May 16, 2002, and was released for Microsoft's Windows-based personal computers in November 2002. FFXI Gil as the official currency for FFXI online is very important part in the game.

The story is set in the fantasy world of Vana'diel, where tasks can be performed to improve a character's powers or to complete quests. Players are able to customize a character that they will guide through the story. There are also thousands of quests that allow players to gain various rewards, as well as a growing number of players versus player competitions. Only quests can give players cheap FFXI Gil and FFXI experience.

Final Fantasy XI has a largely player-based economy, with a heavy reliance on "Auction Houses" in each of the major cities of Vana'diel. Players can trade FFXI items though the auction houses, you can buy GGXI Gil and other equipments in there. There are certain economic controls in place mainly in the form of fees for putting items up for auction. Transportation, auction house, item storage, and fees do not go to players; these FFXI gold sinks effectively remove money from the economy to prevent inflation. The city of Jeuno used to levy a tax on bazaar purchases inside the city, but it was removed in a patch in the December 2008 version update.

Square Enix has stated that the trade of items for real currency is officially a violation of the Terms of Service for Final Fantasy XI. In early 2006, Square Enix discovered that a group of players had found a way to generate game currency and exchange it for real currency, which, in turn, drove up prices for all items across the game. In response, 700 accounts were permanently banned and 300 billion FFXI Gil was removed from circulation. In July 2006, Square Enix banned or suspended over 8,000 other accounts for similar manipulation and commerce. Since 2006, Square Enix has regularly banned accounts found to be in violation of the terms, some of them using third-party tools, effectively removing billions of gil from the in-game economy.


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