Guide of gearing up the Mage part three is coming. Just read carefully, it will help you get WOW Gold successfully.
What to Look For? - Armor
Since all you can wear is cloth then you'll be pretty much limited to that. Armor would be a non-factor if it wasn't for diminishing returns. As a Mage you'll get more per armor point than a warrior who has a foot of metal between them and their enemy. Kill enemy can make WOW Money. Sacrificing stats for armor is a no-no though, for both PvE and PvP. Outside of that, see above on which stats you need to use and follow through with your armor choices. Consider set bonuses when choosing. An item may drop that's better than what you currently have but may remove a set bonus which makes the current item the "better one." You can contact us to Buy WOW Gold for your items.
The tier 7 PvE set is known as Heroes' (10-man) or Valorous (25-man) Frostfire Garb. The 10-man set includes 284 stamina, 293 Intellect, 388 spell power, 69 spell hit, 190 critical strike rating rating, 66 haste rating, and a few other bonuses. The 25-man set gives 333 stamina, 345 intellect, 443 spell power, 81 spell hit, 218 critical strike rating rating, and 102 haste rating. Other pieces of gear are available from Naxxramas and onward that are very very nice for high level PvE orientated Mages.
What to Look For? - Weapons
You'll want a high DPS wand while leveling up but outside of leveling it becomes just a stat booster. For weapons you can read the debate above on main-hand/off-hand and staves, but in general look for the weapon combo that gives you the biggest boost after enchants. WOW Gold also can buy weapons.
What to Look For? - Trinkets
To start with let's get over the obvious. If you're PvPing get the Medallion of the Horde/Alliance. If you don't, then have a good reason not to (there are a few, but not many). Outside of that you can get the Sundial of the Exiled to start with. It's purchased with badges. From there you can move up to a Dying Curse or Embrace of the Spider from Naxxramas. If you're lost, the Sundial of the Exiled gives you 84 critical strike rating and a proc that gives you 590 spell damage for 15 seconds. Dying Curse gives 71 hit rating (great for PvE) and can give you a proc for 765 spell damage for 10 seconds. The Embrace of the Spider gives 98 spell power and a chance to get 505(!) haste rating.
That's at a higher level though. WOW Gold is more important. On your way up you'll probably encounter a few trinkets here and there. Anything that can fit in the slot and help you is what you'll want. You really won't need to focus too hard on finding them until you're 80. While you're 70 you'll even get a few from questing that'll increase your damage when activated. The older badge trinkets from Outland are also pretty good (but can get replaced with quests from Northrend).
What to Look For? - Enchants, Gems, and Glyphs
Discussing enchants is like discussing politics. There is always someone who is going to argue another side. In this case it's way less cool to do it in real life whenever you're discussing intellect versus spell damage instead of red vs. blue. Just remember this when picking enchants. Mages are like waffles with Tabasco sauce all over them. They'll bend around a bit but will break and they have a kick. So focus on damage and defense. Critical strike rating if you're leaning that way and damage if you're leaning the other. As for gems, go with what you get until you can get picky and then follow the same advice. And Cheapest WOW Gold is here! You can come to us at any time you need WOW Gold or WOW Power Leveling.
For Glyphs you're going to have an easy choice since there isn't a lot. For minor glyphs, pick up the Slow Fall one for sure and from there it honestly doesn't matter. For Major you're going to want to talk to your guild if you're raiding (to make sure there is no overlap) but the Polymorph glyph is very nice for instances. The additional critical strike rating for a Frostfire build is nice with the Frostfire glyph. Evocation will give you 60% of your health back and 6 seconds of curse immunity from the Remove Curse glyph may be able to save a raid. It's all up to personal taste. Weigh in what you need for any encounters and what abilities you use most. Avoid ones like the Blink or Frost Nova one unless you're just leveling up. Go for things that again boost damage or defense (in this case most will boost damage).
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