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Article > Game Guides > Warhammer Online: Beginners Guide

Warhammer Online: Beginners Guide


12/4/2008 5:33:24 PM

Warhammer Online: Age of Reckoning (WAR) in an MMORPG from the creators of famed Dark Age of Camelot and is taken from Games Workshop’s popular Warhammer fantasy war series. It was related on Sep and many players of War series fans are very exciting for the related day. Right now, we arrange a guide of War Online for new comers. There is little information about War gold and War power leveling as new comers can gain enough power only do easy quests. 

Getting Started:
Warhammer Online Age of Reckoning is a Massively Multiplayer Online Role Playing Game. It is being developed and published by EA Mythic. Age of Reckoning is based off of the wildly popular Warhammer intellectual property, that consists of a table top figure and dice game, books, comics, video games and more. EA Mythic was chosen because of their success with their “RvR” concept from their first MMORPG. Age of Reckoning takes place during a time of alliance between the goodly races, and the evil races of the Warhammer world. We see Greenskins, Dark Elves and Chaos aligning and waging war against the good races of Dwarfs, High Elves and Order.

Server Selection:
Choosing your server is the first crucial moment you will face when entering the Age of Reckoning world. You will be given many options for server choice, and some will even be recommended to you based on racial choice and server population. Initially your server choices will be limited to the “core” rule set only, but after release EA Mythic has already informed us that there will be a “PvP” rule set, that allows you to RvR anywhere in the Warhammer world. The only major differences between these two rule sets is the option to choose whether or not you wish to RvR in the PvE zones. Remember that you can only choose one alliance on each server, meaning you cannot have good and evil characters on the same server.

Character Creation/Selection:
After choosing a server your next choice will come down to race and class selection. While some of us have an idea of what we want to play, many do not. WAR makes this choice simple as it gives you a detailed description of each class and allows you to move and manipulate character avatars, so you can see how your character may actually look. During the character creation you are given varying options to change many features of your character(via sliding bars), and while this is not the only visual customization your character will get(ie trophies) you will be allowed to choose things like eye color, tooth color, skin tone, and many more things. Here is where you will also be able to choose a name for your character, if you do not have a name, or cannot think of one, there will be a random name generator.

Gender:
In WAR there are a few classes that we know of, such as the Witch Elf, that are gender specific classes. The Greenskin race also does not have a specific gender, so the gender choices for some of the races/classes are not an option. For the most part though, you are also given the option to choose the gender of your avatar in the Warhammer world.

Races:
There are six different racial choices in Warhammer: Age of Reckoning. Dwarf, Greenskin, High Elf, Dark elf, Order and Chaos are the racial choices available to us, the players. We will see many races of the Warhammer world that are not available to play such as the rat men, Skaven. Dwarfs, High Elves, and Order make up the goodly side of the battle between these six races, and Greenskin, Dark Elves and Chaos make up the evil side. Dwarfs are the short and stoic inhabitants of the world. High Elves are the reclusive arrogant, intellectuals. Order are the human men and woman of warhammer, they are the true sigmar fanatics. Greenskins are wild and crazy, abandoning tact for pure brute force. Dark Elves are truly the most evil and vicious race of the world, truly selfish and self serving. Chaos are the devotees of Tzeeench, most are warped, both physically and mentally by his cruel magic.

Classes:
Warhammer: Age of Reckoning uses and archetypal system for its class system. Each race has four classes, each class fits one archetypal role. The different class types are healer, “tank” or the heavy mitigation class, melee dps, and ranged dps classes.

Greenskin Classes:
Tank - Black Orc
Healer - Goblin Shaman
Melee Dps - Orc Choppa
Ranged Dps - Goblin Squig Herder

Dwarf Classes:
Tank - Iron Breaker
Healer - Rune Priest
Melee Dps - Hammerer
Ranged Dps - Engineer

High Elf Classes:
Tank - Sword Master
Healer - Archmage
Melee Dps - White Lion
Ranged Dps - Shadow Warrior

Dark Elf Classes:
Tank - Black Gaurd
Healer - Disciple of Khaine
Melee Dps - Witch Elf
Ranged Dps - Sorcerer/Sorceress

Order Classes:
Tank - Knight of the Blazing Sun
Healer - Warrior Priest
Melee Dps - Witch Hunter
Ranged Dps - Bright Wizard

Chaos Classes:
Tank - Chosen
Healer - Zealot
Melee Dps - Marauder
Ranged Dps – Magus


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