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Article > Game Guides > WoW Cataclysm New Mage Abilities

WoW Cataclysm New Mage Abilities


8/25/2010 3:24:12 PM

New abilities will bring many benefits to players, such as the cheapest WoW gold get from game. Certainly, if you like to play WoW easier, you still can buy WOW gold from us. We have supplied the best services to our customers. Now, we are introducing WoW Cataclysm new Mage Abilities. While all of them are still being looked at, tuned, and implemented, many are shaping up nicely. In this article each of the new abilities are described and then briefly reviewed with possible uses and usefulness evaluated.

Mage Abilities

Flame Orb (Level 81): Launches a Flame Orb forward from the Mage's position, dealing 228 Fire damage every second to the closest enemy target for 15 secs.
This ability will be much like Prince Taldaram's ability from Icecrown Citadel, in which you launch a fire orb that inflicts damage to everyone it passes and hurt its final target. Some abilities can decrease your hurt, so use WoW gold to learn abilities are necessary. This will likely have talent buffs for fire mages, but will be useful for all mages especially for AoE and in crowded battlegrounds and PvP zones.

 

Curtain of Frost (Level 83): Summon a Curtain of Frost for 15 sec. Movement through the curtain by enemies will cause 553 to 703 frost damage and slow movement speed by 50% for 4 sec.
This is yet another great control spell for mages who will have another way to control the pace and advance of large groups of enemies. Team this up with a frost nova and blink away right after and it provides over 20 seconds of control time. This will be great in PvE for AoE groups and even better in PvP to control groups of enemy players. If you have enough cheap WoW gold for sale from PvP and PvE, contact our site which can give the best price!

 

Time Warp (Level 85): Warp the flow of time, increasing melee, ranged, and spell casting speed by 30% for all party and raid members. Lasts 40 sec.Allies receiving this effect will become Sated and be unable to benefit from Bloodlust, Heroism, or Time Warp again for 10 min.
This is essentially a Mage version of Bloodlust / Heroism. This will provide a boost to smaller groups that may not always have a shaman but have mages. Making this critical buff available to many more groups seems like a win for everyone, especially mages.

 


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